30/09/2017

Quake

+mlook




"Hey, John, this 2.5D thing we've got going on for Doom is great and all, but we can do better, right?"
"Totally, John, we can add another 0.5D, I reckon."
"You mean we can get an actual 3D game going if we put the work in?"
"You bet, and it'd look great as another first-person shooter."
"That's a damn good idea there, John."
"Certainly is, John."

And that was how id Software got started on Quake...

When I got this PC of mine a few years back, I obviously had to test some of the standout games to see what this rig could even do. Not knowing a whole lot about PC gaming, I played it somewhat safe and started by chucking a load of Skyrim mods together, and that seemed to run pretty darn well. Convinced I had made the right choice, I fired up some old-school games which were, after all, going to be the majority of games I play on here. Quake was one of those titles to get a quick blast.

I have no history with Quake beyond that. I'd never played it before then, nor its sequels and spinoffs. The closest I got to playing Quake was playing Unreal Tournament on a PlayStation 2, and we all know how close that is to playing Quake (not very).

I knew of it, as a great many players probably do know of it, but I had simply not been around PCs when Quake unleashed itself upon gaming history, and given how monumental it was to that history, that needs to be rectified.

Let's ready our shotguns and prepare to enter the Slipgate.

28/09/2017

Marathon Infinity

And beyond!




If you know a thing or two about Halo, you might well know that it was originally heading to the Mac before eventually ending up as the Xbox juggernaut it has since become. It was heading there because developers Bungie Software had a fair bit of history with the Mac, including an entire trilogy of Marathon titles, the third of which, Marathon Infinity, making its way onto the 1001 list.

Like Halo, Marathon Infinity is a first-person shooter set somewhere in the Universe that isn't Earth. You'll be fending off all kinds of monstrous threats as you navigate the maze-like levels to the best of your abilities, all the while pointing out references to the Halo series, should you know any.

Anyway, it's time to head towards infinity...


27/09/2017

Harvest Moon

I want a combine harvester.




Not gonna lie,  Harvest Moon looks so dull that I've been doing all in my power to put off playing it for as long as possible. It is a pleasant looking little 16-bit farm simulator, complete with chubby cows, adorable chickens, mans best friend and some villagers and lots of farm antics and changes of seasons and work and ugh, just end it already.

It's like an empty Zelda. It's got that look, but where are the clear and visible threats to my wellbeing? What do I do? Why am I doing it? Let's attempt to find out.

22/09/2017

GTI Club: Rally Côte d'Azur

Go Ahead. Keep This Way.


Source // Moby Games


A rallying game set in the French Riviera, where the sun constantly shines and the fact that eight drivers are smashing cars through restaurant seating in an effort to take drastic shortcuts to catch the front-runners isn't worried about? Why GTI Club: Rally Côte d'Azur, you've captured my attention...

21/09/2017

Nights into Dreams

New Record though...




As I think I've mentioned before, the Sega consoles flew right past me as a child. I have more fingers on one hand than I know people who owned a Mega Drive, and I couldn't tell you anyone who owned a Saturn and insisted that I play Nights into Dreams, a chilled version of Sonic the Hedgehog, you might say, with more depth and fewer animals.

Dream energy is getting stolen from unsuspecting dreamers Elliot and Claris, and it is up to a flying jester-looking guy called Nights to help them get it back. It's the right thing to do, I suppose.

17/09/2017

International Track & Field

Brilliant! Excellent! You are the winner!




Aaahhhh-thletics. Athletics can be interesting. Events are shows of strength, both physical and in character. The competitors hail from all kinds of backgrounds and upbringings and compete on the levelest playing field that there could possibly be, with absolutely no drugs in sight.

There aren't any drugs in International Track & Field, but there is the potential for drama. The extreme lows of frustration are followed by the exhilarating highs of victory as players battle it out across eleven track and field events, either against the computer or a bunch of other people on the same couch.

I don't have a bunch of people or a couch, so I'm going toe to toe against ol' CPU to see where I stand in this world of sport. May I bash my buttons with precision and skill, rather than blind rage, all in an effort to cross the line first, throw the thing the furthest, or whatever else we find ourselves doing.

15/09/2017

Guardian Heroes

"Does he obey our commands? This is gonna be fun!"


Source // NeoGAF


Do you like side-scrolling beat 'em ups? Do you like role-playing games? Do the stories you enact simply have to include branching paths and multiple endings? Do you only have a Sega Saturn with which to experience all these things, and must have them all appear in one game? Then it looks like Guardian Heroes is for you and your weirdly specific preferences.

Four young warriors have stumbled across an epic sword, and then the troubles really start, as they find themselves brought into a battle between spirits of the Earth and the Sky. And I thought it was just a button masher.

12/09/2017

The Neverhood

*gibberish mumble mumble brrrpbrpbrrp*




"The Neverhood? Neverhood of it before in my life!"

Seriously though, I haven't seen nor heard of The Neverhood up until this point in time, and I am perhaps gladder than I've ever been to see that corrected and to fill in another blank spot in my knowledge of gaming history.

Created by the guy who brought you Earthworm Jim comes the somewhat silly adventure of Klaymen, seemingly alone in the world called The Neverhood. Not much adventuring to be had with nobody to interact with, is there? What's a funny point and click without funny conversation trees?

Oh yeah, this game is a point and click. Aaaaand, let's go!

08/09/2017

Mario Kart 64

Poomp!




"Who loves Super Mario Kart?"
"I love Super Mario Kart. That's a classic game, right there, yessirree."
"Who wants to see it leap into the third dimension, a strange place where tracks can have curves and bumps and uppy-downy bits and scenery - actual scenery?"
"I'd like to see that, yes, certainly."
"Then I give to you, Mario Kart 64. All the graphical power of the Nintendo 64, with none of the sprite work from yesteryear."
"But there's spri--"
"Sssh."

There's something inherently fun about not letting go of the accelerator as you tear around an otherworldly race track, dropping bananas and F-bombs as you go. I don't know what it is exactly. Maybe it's the fact that it's so not serious, and yet in a multiplayer battle - literally or not - it sure can be.

Mario Kart 64 is perhaps the forgotten Mario Kart game. It hasn't aged brilliantly, but that's not going to stop me from rediscovering it twenty-odd years later.



06/09/2017

Civilization II

"Your attempted 'review' makes us laugh."




A while back, I said that I would never have the time for a proper game of Civilization, where I'm in control of every tiny detail, micromanaging my units across the globe. I had fun with it, but felt it was a little bit automatic, with advisors prompting me into this or that, promising me that it would mean something in the future - only I never knew what, exactly.

Why was I going down this path? Why should I build this unit? What is my strategy? I had little idea and was just following the motions until eventually wiped off the face of the map.

Fast forward to the here and now, and it's Civilization IIs time to put my knowledge to the test. What's changed? What's new? Will I still start as the English?




Well, duh, yeah.