Resident Evil 2

What have we got here?

Horror isn't my thing. I've seen some stuff, don't get me wrong, but it's a genre that I can happily let others play around in. It's surprising that I got through more of Resident Evil than I thought I was going to, but I was still nowhere near close to knowing what it means to survive all this horror.

Enter the sequel then, Resident Evil 2. The Zombies return. The day is to be saved once again. This time, we're not confined to a mansion, but a city. Probably a small one, I don't know yet.

Before we find out, know that the warnings are out again:

Good to go?


Street Fighter Alpha 3

"What a terrible fighter!"

A good while ago now, I played Street Fighter II' Turbo: Hyper Fighting, which was a mouthful and an education in how severely lacking I am in the skills department when it comes to 2D fighters. But, piss-poor as I was, I found it as fun as I thought I would, and could see why it became the juggernaut that it is today.

Fast forward however many years and the next title of the series to make the 1001 list is Street Fighter Alpha 3, which is a sequel of a spin-off, if I'm not mistaken, and I probably am because I haven't looked that up. I think I'm mistaken. Assume I'm mistaken.

Mistaken or not, this game is apparently glossed over by those who take Street Fighter tournaments very seriously, but I wouldn't know that either. I am absolutely clueless here, really. There's only one thing that I can do - fight.


Metal Gear Solid

Metal Gear?!

Source // Metal Gear Wiki

Going through this rather long list of games, there have been times where I've been excited to get a game of something going. It might be because I hadn't played it before, or that I knew nothing about it and wondered how it was good enough to make it into the 1001 list. In this case, the more I got back into Metal Gear Solid for the first time in a looong time, the more I wanted to not write anything about it and keep playing instead.

I used to watch much more TV than I do nowadays, and when browsing channels to pass the time there would often be a film on, and I - like many others, I'm sure - have a list of films that just make you stop and watch them. Take Con Air for example. You can't not watch it. It's a masterpiece. Face/Off. Speed. Die Hard with a Vengeance. True Lies. The list goes on and on, come to think about it.

They're all movies that took over the evening, usually each and every time I found out that they were on. They all happen to be action movies, but the likes of Grosse Pointe Blank and The Devils Advocate also have their place in the (apparently growing) handful of movies that I attribute with 'must watch, right here, right now'.

That's my long-winded way of saying that Metal Gear Solid found itself on the 'must play, right here, right now' list, despite having completed it many a time before, so you can probably guess how this post will turn out...


Oddworld: Abe's Exoddus

Hello. Follow me.

Some platformers are not like the others, are they? Some platformers are just unusual. Odd, you might say. Some of these odd platformers star an equally odd character in the form of a Mudokon called Abe, and one of those games is Oddworld: Abe's Exoddus.

The original game, Oddworld: Abe's Oddysee, sticks out in my mind for its visual style. It and its sequel here are odd. They are platform puzzlers staring alien creatures whose mouths or eyes have been sewn shut by their captors, who are using them as slaves to mine their own ancestors' bones for use in an energy drink, SoulStorm Brew.

In order to free our fellow Mudokons, we must navigate them towards portals made of birds, while obviously trying not to be caught or killed by the Glukkon guards. The plot, like the game, is odd, so let's find out where the sequel takes us.


Devil Dice

Bless you. Bless you. Blimey, are you allergic to these dice?

I'm a board gamer. I'm a (currently former) role player. I know my dice. My die? Whatever. I also know Devil Dice, for it is one of the demos on the greatest demo disc in history (Official PlayStation Magazine UK No. 42, in case you're wondering).

However... Video games have surprised me before, and they'll surprise me again. It has been around 19 and half years since that demo disc made it into my hands, and it has taken that long for me to learn that this game started like as a Net Yaroze project - a homebrew, of sorts.

Mind blown. I've kinda ruined the Fun Fact segment of this post now. Should have saved it.

Moving on...



"It's probably not a problem. Probably..."

I came to the PC late in life, and many of the greatest games to be found out there have passed me by, or have been ported over with usually less than ideal results. For many games, if I can't play them, I've got no problems with watching them - and that's still the case today. I've seen Half-Life many times before, in many forms. I know of the kind of game it is, the kind of world it's set in, and the kind of things it did to warrant its place in seemingly all the top ten lists. But I don't really know how it plays.

To my knowledge, this past week was my first time playing the original Half-Life, despite having salvaged a copy from the rubbish a few years ago, and probably having been given a copy by Steam at some point too. I also got the fan-made remake, Black Mesa from somewhere, I think the Humble Monthly Bundle, and so I decided I'd compare the three while I'm at it.

It is the future (or maybe the past by now, I can't remember), and the young, quiet theoretical physicist called Gordon Freeman is about to have a rather unusual day at work...


Grim Fandango

Can I borrow your hole punch?


When I look back at the long list of point and click adventure games to have come from the 1001 list so far, I see a fair few titles that I actually want to play again. By 'play again' I mean 'carry on playing', and by 'actually want to' I mean 'have been surprised by and should ignore the fact that I groan when I come across the words point and click because there are now many more games I should'.

That's a long-winded way of saying that even with the ease of having a remastered version on two platforms, I still somewhat hesitated to get around to playing yet another LucasArts point and click adventure game, in the form of Grim Fandango.

I hesitated not because of the cast of characters who are nothing but skeletons and monsters, but because I didn't want to get frustrated by getting stumped on a puzzle, of which there seem to be many in this genre.

Despite the developers constantly saying that there are no fail states, and no ways to lose, I'm never filled with enough confidence to get stuck in and find out, frankly, what I'm missing. Because I've clearly been missing the likes of Grim Fandango.


Radiant Silvergun

There's a ship with a sword.

Source // Hardcore Gaming 101

Hey! Come here! We're going to play a space shooter! I know! Another one!

It is 2520 or so, and the world hasn't just gone to hell but has gone from the Universe. The only survivors are a bunch of space pilots and their robot, and they're not going out without a fight. This is Radiant Silvergun, a shooter that was said to have been released at the wrong time but has also been said to have been released at just the right time, to remind arcade players that the space shooter is alive and well.

Unlike the Earth.

Let's see just what's what.


Grand Prix Legends

"Cars slide, drift, bounce and skid with frightening realism."

When I found out that Gran Turismo isn't the only simulator out there, I wondered just what else could have been competing with the driving juggernaut. Nothing in my childhood came close to Gran Turismo, and my mind is drawing a blank at even naming more modern challengers. The Forza series, I suppose. Project Cars? But those are decades away. What was out in the late 1990s that did racing simulation as detailed as Gran Turismo?

As it turns out, it's a title I'd never know because I was a ten-year-old console peasant at the time. As in I was 10, not my console library. It wasn't even a library, I only had the PlayStation and the Game Boy and I'm off topic here.

For PC gamers, especially for fans of the motor-racing of the late 1960s, there was a simulator not to be missed, and it was simply titled Grand Prix Legends.

Dropping you into the 1967 Formula One season, you get to duke it out around Monaco, Silverstone and the Nürburgring against Jim Clark, Jack Brabham, Graham Hill and even more drivers you've never heard of unless you've an interest in the history of F1. The cars are engines with wheels, the safety standards are worryingly low and the noise of the engines is deafening. This is going to be fun.


Steam Spring Clean: Nostalgia

What games have I played in my library for more than two hours, but haven't played at all in a long time since? Well, Steam suggested this lot as part of its 'Nostalgia' category.

There are a fair few games to avoid for the moment from these suggestions. The Call of Duty entries will have their moment to shine in their 1001 posts, as will the likes of FlatOut and Football Manager. Some have already been played, including The 7th Guest and Star Wars: TIE Fighter, and I'm in no rush to go back to either. From what remains, one title did jump out, now that I'm more into my tabletop gaming, and that was Card Hunter.

In it, you play against Gamesmaster Gary in a game where the combat encounters of Dungeons & Dragons are played with handfuls of cards and unseen dice rolls.

I've actually reviewed it before, a long time ago, for BasedGamer, which now points to a site that definitely isn't about user-created game reviews, as was its intention. In that review, I eventually got to the point where I liked it, but it had its problems. Read on to find out what I meant.