*wicki wicki*

Source // Gaming History

What's hip? What's hop? What is hip-hop? I don't know, and I don't even know if hip-hop is present in Beatmania, the arcade rhythm game that makes disc jockeys of us all.

Armed with five keyboard keys and a turntable for those all-important scratches, players will keep track of notes falling from the top of the screen before jabbing the right buttons at the right time for the best scores, and the greatest sounding tunes.

You know what a rhythm game is, you've already seen PaRappa the Rapper on this list. Let's wait for the drop to get this one going.


Blast Corps


Destroying things is fun. Destroying things in a variety of different ways is fun. Destroying things against the clock can be pretty fun, though it does depend on the time limit. Destroying things because the 'plot' involves clearing a path for a runaway nuclear missile launcher with a tendency to explode on contact with anything attached to the floor is... well, it's Blast Corps.

Dozers at the ready, because we're about to crash with a purpose.


Final Furlong

Work, you damn nag!

Source // YouTube

Home consoles are dominating the market. The arcades are turning into ghost towns. What do you do to get players back into the habit of pushing quarters into coin slots? You mould a plastic horse onto a rocker and have players exercise their way to victory.

Thus, horse racing simulator Final Furlong was born. Not just a racing game, oh no, but a simulator. No time to sit in the saddle here. Stand in the stirrups and whip like there's nae tomorrow...

Bushido Blade


A while back now, I saw International Karate + as worthy of a top ten inclusion. Its move set was deep and your timing had to be right as it'd be over for you in a single move if it wasn't. Fast forward to 1997 and Bushido Blade arrives into the 3D fighting scene with a similar philosophy.

Put simply, when you're fighting someone with a sword and you button mash like a maniac, you should be punished severely for a single mistake, just like in life. Bushido Blade aims to bring realistic sword fighting into gaming, complete with tense moments of studying your opponents stance and lighting quick fountains of blood that signal a clear winner.

I can't wait to get into this one.


Castlevania: Symphony of the Night

What is a Game?

Before diving into this 2D action-adventure RPG platformer beat 'em up racing game (without reading any manuals or control schemes, naturally), I checked out a couple of reviews from notable YouTubers and they began with words to the effect of "I haven't actually played Castlevania: Symphony of the Night until now".

It's quite common that someone will have missed out on a classic title when it was first released and only manages to play it years, perhaps even decades later. It's not so common for the game in question to be regarded as one of the greatest titles on a console over the course of its history to be missed by players.

Symphony of the Night has its reasons for being glossed over. It's flat and sprite-based despite charging ahead on the PlayStation, which was wowing the world with depth and an extra dimension. Its title harkens back to games of old, but new and unheard of heroes were front and centre in gamers minds instead.

It is a title that a lot of people know of and few appear to have played. Let's see what I, for one, have been missing out on.


Blade Runner

Give me a hard copy of that.

Games based on movies. They've got quite the stigma, haven't they? Notorious for being a swing and a miss in the vast majority of cases, it's a rarity to find one worth talking about in a positive light. On the overcast streets of a (now near) future Los Angeles are neon lights and signs of hope - hope that Blade Runner plays as good as it looks because it looks bloody fantastic.

Set parallel to the movie of the same name, Blade Runner follows Ray McCoy on the hunt for Replicants in a point-and-click adventure that weaves in and out of the plot from the movie, but still exists as separate from it.

Get your Voight-Kampff tests ready, because we're going to retire some Replicants.


Age of Empires

Food: 50

Described as Civilization meets Warcraft II, I was intrigued by Age of Empires. I like the idea of Civilization, even if I still haven't found an entry to that series that I quite like (though more are coming in the 1001 list, so here's hoping), and I spent a lot more time in front of Warcraft II than I ever thought I would, so Age of Empires should, I think, be a good game.

Good game or not, I'll probably be glued to the screen for a little while, due to the nature of the real-time strategy beast. Will my empire rise from its pathetic origins into something straight out of the history books? Will I rewrite those history books and tell my own tales? I've no idea until I fire it up.


Vectorman 2


I don't know whether it's funny or not that a game can get sequels and still not be heard of. It probably isn't funny at all. The number of games that exist is far greater than the number of games I know to exist, and there are bound to be sequels amongst that number.

All of that is a long-winded way of saying that I have no idea who or what Vectorman 2 is.


Wipeout 2097


Ahh, Wipeout. wipE'out". Whatever. It seems like only yesterday we were smashing into walls and launching rockets wildly off target, all to the electronic beat of a 1990s nightclub. It was only a year after the release of that first game that players were treated to a sequel in the form of Wipeout 2097. WipEout 2097. wipE'out" 2ยบ97. Whatever.

It's much the same, only better, so it's time to engage the thrust like there's no tomorrow and swoop right in.

Wave Race 64

Let the good games roll.

Racing games had been around for a long time by the mid-1990s. Cars and motorbikes, futuristic hovercraft, planes. What machine can we leap onto and trash around a circuit in pursuit of thrills that we haven't experienced yet?

Alright, it's not actually the first time we could jump aboard a boatercycle in a video game, but Wave Race 64 is a clear front-runner for the best time aboard a boatercycle. Colourful, arcadey, and sat atop water physics that will leave you suitably impressed, this game has singlehandedly demolished my childhood.

So thanks, Nintendo. Thanks a lot.