Vectorman 2


I don't know whether it's funny or not that a game can get sequels and still not be heard of. It probably isn't funny at all. The number of games that exist is far greater than the number of games I know to exist, and there are bound to be sequels amongst that number.

All of that is a long-winded way of saying that I have no idea who or what Vectorman 2 is.


Wipeout 2097


Ahh, Wipeout. wipE'out". Whatever. It seems like only yesterday we were smashing into walls and launching rockets wildly off target, all to the electronic beat of a 1990s nightclub. It was only a year after the release of that first game that players were treated to a sequel in the form of Wipeout 2097. WipEout 2097. wipE'out" 2ยบ97. Whatever.

It's much the same, only better, so it's time to engage the thrust like there's no tomorrow and swoop right in.

Wave Race 64

Let the good games roll.

Racing games had been around for a long time by the mid-1990s. Cars and motorbikes, futuristic hovercraft, planes. What machine can we leap onto and trash around a circuit in pursuit of thrills that we haven't experienced yet?

Alright, it's not actually the first time we could jump aboard a boatercycle in a video game, but Wave Race 64 is a clear front-runner for the best time aboard a boatercycle. Colourful, arcadey, and sat atop water physics that will leave you suitably impressed, this game has singlehandedly demolished my childhood.

So thanks, Nintendo. Thanks a lot.


Super Mario 64

Just try me.

There aren't many titles that can claim to be one of the most revolutionary video games of all time, but bragging about it doesn't get you many friends, so Nintendo simply let the critics and consumers praise Super Mario 64 to the heavens and just sit back and bask in the glory.

I was not a Nintendo 64 kid. Somewhere in the mid to late 1990s I played GoldenEye at a friends house and have no real memories of the game, the console, or the house itself, but I did have a mesmerising ice cream float - my first ever, in fact, and I'm getting off topic.

I didn't have an N64 and was perfectly content with having a PlayStation instead, and so these monumental giants of video game history that have been developed by Nintendo have simply gone unplayed, even in the decades since their release.

Super Mario 64 is no exception, I've not played it. I've seen it. Maaaany many times. Slowly, quickly, very very quickly, very very glitchy. But I've not gotten my hands on a three-pronged controller to find out how it handles, and how it changed everything.

Limber up your larynx, because we're gonna get all 'Woo, whey, wah-hoo!' as we hunt down a bunch of stars in order to save Princess Peach.



Star Control 3


"Picking up roughly where the second game left off, you must lead an alliance in the fight against the Eternal Ones, a mysterious race who consume the energy of all sentient life every eon. To protect themselves from such a fate, the Precursors genetically modified themselves into six-legged cowlike creatures, but were trapped in this form when the robots they built to return them to their original form malfunctioned. Humans, in their quest to locate the legendary Precursors, have discovered this tasty beast and, unbeknown to them, are consuming their goal."

That sounds interesting, doesn't it? That's how the 1001 list sets up Star Control 3, a mish-mash of genres that form a space sim, I suppose, in the vein of Mass Effect, via Frontier: Elite II, only played through interfaces and menus.

It's going to need to be seen to be explained.


The House of the Dead 2

Our Emperor shall awaken soon...

Is there any better feeling than unloading round after round into an onrushing zombie horde, seeing heads explode into squelchy red chunks and bodies flopping to the floor? There probably are better feelings than that. Many, in fact. But once in a while, you just need to shoot some zombies, am I right?

The House of the Dead 2 allows you to do just that, taking you on a trip through zombie-infested Venice, tasking you and your fellow agents to solve the problem before it gets any worse.

Let's find out how well suited I am to a zombie outbreak...


Syndicate Wars

Do not be afraid. This is the way of the new epoch.

Way back when, I was playing Syndicate on this blog, and while I found it fiddly and willingly ignored key systems in the game because I didn't understand how to use them, I liked the ideas it presented - that the future is bleak and mind-controlled cyborgs armed to the teeth roam the streets with murderous intent, all in the name of whatever corporation controls them.

A sequel should be welcomed then, and Syndicate Wars is upon us. Same sort of gameplay, much more going on with the visuals. Is there any more to this game than that?


Donkey Kong Country 3

Dixie Kong's Double Trouble!

There's a lot of love for Donkey Kong and there was little doubt that it wouldn't make the 1001 list. The Donkey Kong Country series was the game series to show the world that sprites didn't have to be constructed from scratch - that pre-rendered animations could be cut up, frame by frame, spritified, and stuck into a 2D platformer in order to be replayed back through direct interaction from the player.

It's not the original Donkey Kong Country that makes the list, though, nor Donkey Kong Country 2: Diddy's Kong Quest, but the final entry, Donkey Kong Country 3: Dixie Kong's Double Trouble!, with your favourite characters nowhere to be seen.

The 1001 list calls this the biggest and most fully featured, but does that mean it's better?


Super Mario RPG: Legend of the Seven Stars

Down the pipes and up the levels.

So here it is, Super Mario RPG. I'd heard of it before but usually cast it off to one side due to lack of interest. "Sure, the Mario franchise might work as an RPG, but I can't quite see how and I don't have time to find out", kind of thing. And yet it's apparently highly regarded and well worth playing - not just in the sense of padding out a 1001 list, but of reaching for various top 100 and even top 10 spots.

If it's that good, then I must have been very wrong to keep making assumptions about how it couldn't possibly be worth my time and should get round to playing it. To Bowser's castle!


Metal Slug

Thank You!

I really should have gotten around to playing Metal Slug sooner. I knew from the moment I first saw it years ago that it was something I'd want to see more of, but it never made it to the front of my mind until now, and that was a mistake.

Metal Slug is like Contra as drawn by Disney or something. It is a visual treat, but it's backed up by some solid gameplay too, both single player and co-operative. You must shoot your way through an armies worth of troops in order to defeat General Morden, and, if you're lucky, you'll be able to do so with the titular tank known as the SV-001: Metal Slug.

Run, jump, shoot. There's nothing to it. In fact, my first attempt should be a breeze...