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| That's a mid transformation screenshot. You don't waddle through the game like that |
For some reason, I always got the impression that Knight Lore was steeped in so much mystery that it was some kind of underrated hidden gem and that it's a surprise nobody knew about it. Turns out it was just me, as Knight Lore blew away gamers of the mid 80s with its graphics, showing off the previously unseen effect of things being in front of other things. Depth! In a game!
I poke fun but it really is something to behold. I know next to knowing about how the ZX Spectrum works, but even I can see how swanky the screens of Knight Lore are. It's the third part of Sabreman's adventures. He's been cursed to roam the world as a werewulf and wishes to find the cure to rid himself of it. To do so, he must find a whole bunch of items scattered throughout the castle, bung 'em in a magical pot in the right order, and hey presto, no more lycanthropy.
Simple.
Simple.










