The Nintendo Wii was not a powerhouse compared to the bigger home consoles, but as sales figures have proven, the average consumer doesn't care about the raw numbers under the hood. They want a damn good time, and for many, that meant waggling a Wiimote controller.
You'd think that having players waggling a Wiimote in the same way as they'd waggle a sword would make for some great gameplay, but the developers behind Muramasa: The Demon Blade knew better than to churn out a crappy waggler. There are basically only two buttons in this game, and just look at what you can do with them.
Look. Up there.
There's a lot to look at.















