31/07/2019

Eternal Darkness

"You too will come to understand fear, as I have."




When I bought this game a year or so ago, I suppose, the guy behind the counter said something along the lines of "You'll enjoy that one." I forget what he said precisely, but my response was "Yeah, I missed out on this one fifteen years ago."

Boy did I. Back in 2002, Eternal Darkness wasn't on my radar at all. The Game Cube it was playable on didn't interest me. But over the many years since, I've picked up more and more info about this fourth-wall-breaking psychological horror title, and I really want to see it first hand - and I don't really care for horror.

29/07/2019

Steel Battalion

Ejeeeeeect!


Source // MobyGames


Some of the games on the 1001 list were always going to be hard to play. Arcade exclusives, obscure consoles, digital games lost to the world, that sort of thing. And then there's Steel Battalion, the Xbox Mech piloting simulator that requires a 44 button, two joystick, three-pedal controller set up.

I could drop a hundred-odd pounds on getting a secondhand set, but then I'd be short of an Xbox and a copy of Steel Battalion itself, which are definitely required to play. This one will definitely be a game to watch at this moment in time, and not a game to play.

So what's the fuss all about?

Medieval: Total War

Run away!




The first time I saw a Total War title was on the BBC show, Time Commanders. Take a group of most likely non-gamers, present them a historical war to recreate in Rome: Total War, and have them command their troops to victory.

Back then, in 2005, I wasn't aware that it was even a playable game outside of the TV show, let alone that it was from the Total War series, whose second entry, Medieval: Total War, is on this 1001 list. What was I doing in 2005? Sure didn't involve PC gaming, though it was around the time where I heard some of my friends talking about building a PC. It sounded expensive. It seemed complicated.

Anyway, Medieval: Total War gives players control of hundreds of troops in a real-time strategy battle, and it is as daunting as it is intriguing.

Dungeon Siege

Left-click to Attack


Source // Wikipedia


"It's like Diablo, with a party."
"Great. I don't really like Diablo..."

I don't know anything about Dungeon Siege, so reading this isn't the best of starts. In truth, it's more than a Diablo clone. It's not even a clone, but it is a click and collect game. Lots of clicking. Lots of collecting.

Let's see how much.

23/07/2019

The 501/1001 Milestone Awards



Wow. The halfway mark. And it's only taken four years. I'm delighted I decided to not play every one of these games to completion, otherwise, I'd need to clone myself, and the world does not need that.

Where have we found ourselves this time around? It is 2001/2002, thereabouts. The PlayStation 2, Xbox and GameCube are holding much of the attention, but the everpresent PC is still home to some greats, and portable gaming is picking up some speed under our noses.

It is this period in video game history that I am most familiar with, and yet in the bucketload of games between Skies of Arcadia and Metroid Prime, I've had my eyes opened to titles that I never knew about, all thanks to this bloody long list of games.

It's finally time for The 501/1001 Milestone Awards. The Showcase of the Immortals. Has my world been turned upside down thanks to any of these winners? No. That'd be a tad extreme. But it has been altered for the better, just as the Emperor has foretold.



In a history spanning decades, and an industry worth billions, there are thousands upon thousands of games that go unnoticed because they're just games. I'm sure they mean something to someone, but to me, they are simply The Indifferent 5. They are, in no particular order:

Age of Mythology, Ensemble Studios
RuneScape, Jagex
Maximo: Ghosts to Glory, Capcom Digital Studios
Sacrifice, Shiny Entertainment
Thief II: The Metal Age, Looking Glass Studios

I don't want this stunted slime in my sight again.



Actually, no. Those games I will see again, it's just I'll pull a face of confusion mixed with disgust when I do. This game, on the other hand... What Was That 1 Even Put On The List For?

Rereleasing games for new audiences, remixing old titles into new, combining the best of both worlds to create a classic. But it didn't work. What Was Mario Kart Super Circuit Even Put On The List For?

It's just... why? You already had two Mario Kart titles on there. Those two, for goodness sake.



Instead of that portable waste of space, we need to fill the 1001 list back up to 1001 video games, and there is a ridiculous oversight that boggles the mind and leaves me to scream only one phrase:

You Forgot What?!






I effectively traded my PlayStation to get my hands on The Getaway, and I got it so early in its life that I got the unaltered version, where you drive a BT van on a mission to sabotage the cops' phones or whatever it was. Can't remember. The point is, BT didn't like how they were portrayed in a digital recreation of the city of London. Like, all of it. It's not like the mission had them give criminals their van for nefarious purposes. We stole it. But this was the first game to really flirt with reality.

Grand Theft Auto III might have got the headlines for driving like a maniac in a fictional city inspired by New York, but The Getaway got them for having you drive Alfa Romeos through Soho at high speeds while outrunning slightly offended Yardies. Or whatever. It's been a while. I really need to go back at play that janky looking cockney simulator again, and so should you.

Criminal exclusion, this one.



Aaaand, relax. It's time to go through The Top Ten for this latest batch of hopefuls. It could have been a top 20, but that doesn't cut through the fat enough, does it? There's hardly any point cutting 50 down to 20. Cutting them down to ten was a right pain, though, but I'm more or less content with what we've got here. They are:


10: Luigi's Mansion, Nintendo EAD
A surprising entry, perhaps, but I was going through the list and it leapt out like the ghosts that inhabit it. I'll get the hoover out in a minute.

9: Gran Turismo 3: A-Spec, Polyphony Digital
Snuck onto the list because I played so much of it as a teenager. It is showing its age, but I couldn't ignore it.

8: Metroid Prime, Retro Studios, Nintendo
Hooked me more than I thought it would, and stands out against almost anything you can throw at it.

7: Vagrant Story, Square Product Development Division 4
Just picturing what it looks like pleases me. Why does a PlayStation game do that? Pleasing artwork is what pixel art is for, not polygons.

6: Devil May Cry, Capcom
Oozing with style, it's a shame it shows me for what I am: a blithering, button-mashing idiot.

5: Jak & Daxter: The Precursor Legacy, Naughty Dog
Still to decide whether I play it on the PS Vita or find a PS2 memory card, but it's going to get played.

4: Halo: Combat Evolved, Bungie
Thirty seconds of fun. In today's hectic world, that should be easy to catch up on...

3: Grand Theft Auto III, DMA Design
Why wouldn't you put this on the list? It actually made people want to play a GTA title. What an achievement.

2: Metal Gear Solid 2: Sons of Liberty, Konami Computer Entertainment Japan
I took one look at the screenshot I went with for the intro and remembered the sheer amount of technology that was stupidly optional in that one room, and never used in the game - or the series - again. Did you shoot up that bar?


Have you worked out what was better? Can you recall what console I went bonkers over at the tail end of this batch of games? There can be only one number 1, and its name is Advance Wars. I mean, come on, of course it is. It's a war on the go, in your pocket, with dinky little cartoon tanks. It's the dog's bollocks.



But how does it fare against all the other games? Where does Advance Wars rank amongst the 501 games I've looked at so far. Where do any of these latest titles lay in the grand scheme of things? Are they good enough to break into The Topper Than That 10?

The only games you should hold dear, until at least the next Milestone Awards, are:


10: Tony Hawk's Pro Skater 2, Neversoft
It's wobbling, it's shaky, the combo is going to come crashing down, hold it steady now...

9: Snake, Nokia
###################### <9>

8: Metal Gear Solid 2: Sons of Liberty, Konami Computer Entertainment Japan
It makes no sense, and yet it speaks so much truth. How, Kojima, how?

7: Faselei!, Sacnoth
Faselei! meets Advance Wars, that's all I want.

6: Super Mario Kart, Nintendo EAD
Get out of here with your combined game. Nothing gets mixed with the O.G.

5: Tekken 3, Namco
I have played Tekken 7 since reminding myself that I owned it at the last Milestone Awards. It feels like Tekken. I'm still no good at it.

4: Advance Wars, Intelligent Systems
Oh blimey, it must be up against some fierce competition, huh? I want to play it, but apparently, I want to play some other titles more.

3: The Legend of Zelda: A Link to the Past, Nintendo EAD
Even with some stunning GBA titles trying to look better, this one still sticks out.

2: Front Mission 3, Square
Mmmmmechs.

1: Metal Gear Solid, Konami Computer Entertainment Japan
Mmmmmmore mechs.


No obvious budging at the top this time around. Breaking the crushing grip that the greats have on their Milestone Award placements will prove to be a tough task, but there is still most of a decade and 500 more games to come and try their luck. Surely something's got to give. We can't have peaked already.

To find out, join me for the next one, Dungeon Siege. It sounds like it's harking back to the good old days with a name like that. I wonder what I'll think about it in however many months it'll be until the next Milestone Awards.

Until then, game on.

Metroid Prime

Zebes has fallen. Apparently.




If you weren't a portable gamer, or if a 2D Metroid after eight years of no Metroid sounded like a silly idea, maybe you were getting set for the series to see something it has never seen before: a 3D, first-person action game developed by someone other than Nintendo.

To say that Metroid Prime needed to wow its audience might be an understatement. It was a radical departure from what came before, and it could well dictate what would come after it. But can you do Metroid in such a different way?

I know more about this title than I did Metroid Fusion, but I still don't know how it plays... until now.

22/07/2019

Metroid Fusion

Are your objectives clear?




You wait ages for a Metroid game and then two come along at once. That was the situation back in 2002, only I wasn't waiting for a Metroid game. I'd never played one at that point in my life - didn't know what people were desperately waiting for. Nintendo gave the fans something, though, and the 1001 list says we should play them both, starting with Metroid Fusion.

Described as the forgotten middle child, Fusion was released on the Game Boy Advance as a sequel to Super Metroid. Eight years had passed since the last release. Entire consoles had come and gone. Were players that hungry for the next part of the story?

I'm looking forward to finding out.

21/07/2019

Dark Chronicle

"I was so scared then, but in a way it was really, fun. I mean, every boring day had been just the same for me. But this, this was the beginning of a real adventure!"


Source // MobyGames


There are games on this 1001 list that, for whatever reason, fill me with a sense of dread. Most of the time it's a game or genre that I just can't be bothered to play, but I push through it and probably come out the other side a more knowledgeable, less judgemental person.

Then there's Dark Chronicle, a randomly generated dungeon crawling, village building, steampunk mech constructing RPG that just overwhelms me. How on Earth am I meant to tackle this game? Where do you begin with a story that takes 50 hours to finish, and for that to not be everything the game has to offer?

Well, the likes of Final Fantasy X takes that long to finish, but I started playing that without any moaning. Why does Dark Chronicle cause me to stop and think?

Crazy Taxi 3: High Roller

Yah yah yah yah yah!


Source // MobyGames


Pick up and deliver. Fetch quests. On the surface, they don't sound so appealing, but the success of the Crazy Taxi series says otherwise. Driving old-school Taxi's across sunbleached cities at absurd speeds to the sounds of The Offspring is perhaps the best iteration of the pick-up and deliver mechanic there is, and Crazy Taxi 3: High Roller is the chosen title for the 1001 list.

I've only played the original for the PlayStation 2, so a few sequels later, what can this high tempo arcade title offer?

20/07/2019

Burnout 2: Point of Impact

BOOST OK!




As far as I can recall, I've only ever played the demos of the early Burnout games, arcadey racers that have a particular fondness for metal crumpling in slow motion. They weren't bad demos if you wanted to race through city streets and ludicrous speeds, inches away from instant death, pushing your luck ever more in search of that little bit more boost for an increase in speed.

What the titles couldn't offer in fancy graphics and licensed cars, they made up for in thumping tunes and carnage, with Burnout 2: Point of Impact referencing the destructive nature of the game in its title. This is a racing game, and coming first is your goal, but it's not what draws you to Burnout, is it?

Whatever could that be?