Games can simulate a lot of things. The physics of a race car, the communication between alien species, the horrors that lurk in the night. They're not always perfect simulations, sure, but they don't always need to be.
Case in point, social interaction and awkward conversation simulator, Façade, a three-person one-act play of an evening with Trip and Grace. On the surface, you would be forgiven for passing this one by. A play? Talking? About marital arguments? No, thanks. But this isn't any old game. This is more of an experiment in Artificial Intelligence. One we really need to see first hand.
