I do try to show off a game in its opening image, but I must admit that this isn't exactly the best depiction of BioWare's stellar space RPG sequel, Mass Effect 2, and there's a good reason for it - I'm still yet to play through Mass Effect.
Gutting what didn't work from the first game and cramming the space left over with hours and hours more dialogue between you and the many characters you'll meet across the galaxy, Mass Effect 2 is introduced to us in the 1001 list as the streamlined, story-lead game of science fiction adventuring.
Is streamlining an epic RPG possible? Have we lost anything in the decision to focus on what's important? Is there enough room in the galaxy for all of these characters to coexist? Let's get stuck in already.




















