Showing posts with label 1001. Show all posts
Showing posts with label 1001. Show all posts

28/07/2021

Alien Zombie Death

Pew pew pew, just like the good old days.




The 1001 list is a mostly chronological trip through video gaming. While it appears here and there to lump together similar games, more often than not it's a case of highlighting notable titles as and when they get released, allowing us to follow along with the developments and look back at where we've come from.

That basically means that we're not going to end on a carefully selected bang - not unless you're the type of person who loves the PlayStation Portable and the teeny tiny downloadable titles you could find for it, titles like Alien Zombie Death.

The controls are simple. The graphics are appropriate for the file size. The gameplay evokes titles from a long time ago. But I've come so far in this 1001 list that it'd be silly to end it like that. Let's fire it up and see what it's made of. Maybe we'll end with a bang after all.

Neptune's Pride

The almost-final frontier.




It may not look like much, but Neptune's Pride has already been awarded one of the highest achievements a game can have on a PC. No, it hasn't been installed on the C Drive, it's a web-based game, and it has gotten its tab pinned. Can you believe it?

Well, it would probably help if I explained what Neptune's Pride was. In short, it's a 4X game set in a randomly generated galaxy, full of aliens with one goal: own the majority of stars.

Who, if anyone, will work together and remain at peace until the inevitable backstabbing must occur? How will your galactic empire develop? What aspect will it flourish in? Wealth? Science? Huge numbers of warships?

I don't have a clue, but I'm looking forward to finding out.

Chime

Charity begins at home?


Source // Steam


What is Chime? It's a little bit like Tetris, only not really, and it's a little bit like Lumines, but not that either. It's musical, but it isn't, and it's about making shapes with unusual puzzle pieces, sort of.

What I do know is that it's just a tad addicting, so let's find out why.

Heavy Rain

Jason.


Source // MobyGames


As technology progressed, video games started to look more and more like movies, not just in the graphics department, but in the storytelling, too. They're both visual mediums, and the language of film and television can easily be brought over and used in cutscenes. But what happens with the gameplay? Can gameplay be cinematic, or is it jarring to watch a scripted scene and then be dumped back into a first-person shooter, for example?

Again, technological progress can allow your gameplay to look identical to your cutscenes to help blend the two together, but can we do better than that? Can we create the ultimate interactive movie and truly blur the lines between cinema and gaming?

Well, David Cage has already tried it with Fahrenheit, and the next attempt is with Heavy Rain, which follows the case of the Origami Killer. Will he be caught before he kills again? Who is he anyway? What other horrors must our heroes face? Popcorn optional.

27/07/2021

Army of TWO: The 40th Day

"How hard is it for you NOT to kill somebody?"


Source // PlayStation


Here's what I know of Army of TWO: The 40th Day before playing it: two masked mercenary dudes bro their way through whatever warzone they find themselves in, and they wear customized riot masks.

Here's what I didn't know of Army of TWO: The 40th Day before playing it: it's the second of three Army of TWO games. How did this concept get three whole games out of it? What are video games even doing in the 2010s?

I don't know where I first heard of Army of TWO but I can safely say I wasn't too bothered about whether I played it or not, and so I didn't. Should I have not missed an opportunity to buddy up and take on the world while donning a weird mask?

BioShock 2

Who's yer daddy?




BioShock never captured my attention back in the day, and sticking a number on the end and releasing BioShock 2 didn't really do anything to help change that either.

For whatever reason it was, I just wasn't interested in diving beneath the waves and shooting through the ruins of Rapture. Was it the setting that didn't engage me? Were there just too many first-person shooters that I was interested in playing instead?

It wasn't until playing BioShock for this 1001 list that I finally got around to seeing what the fuss was about (and quickly realizing I'd have a better time if I installed the Remastered version instead), before concluding that while it didn't floor me, I could see it was a solid game to play.

Is BioShock 2 more of the same, or is there more to this underwater paradise that needs to be investigated? Without wanting to resort to 'diving right in' again, let's get our feet wet once more.

Mass Effect 2

"Just once I'd like to ask someone for help and hear them say, 'Sure. Let's go. Right now. No strings attached.'"




I do try to show off a game in its opening image, but I must admit that this isn't exactly the best depiction of BioWare's stellar space RPG sequel, Mass Effect 2, and there's a good reason for it - I'm still yet to play through Mass Effect.

Gutting what didn't work from the first game and cramming the space left over with hours and hours more dialogue between you and the many characters you'll meet across the galaxy, Mass Effect 2 is introduced to us in the 1001 list as the streamlined, story-lead game of science fiction adventuring.

Is streamlining an epic RPG possible? Have we lost anything in the decision to focus on what's important? Is there enough room in the galaxy for all of these characters to coexist? Let's get stuck in already.

24/07/2021

VVVVVV

So tempted to make this entire post a string of V's...




Looks a little old, VVVVVV, doesn't it? It's meant to, being heavily inspired by Commodore 64 titles like Jet Set Willy. It's almost like the 1001 list has decided to remind us where video games came from, all those decades ago.

How far have we come? We've come all the way from brutally difficult platformers to... brutally difficult platformers built on nostalgia for brutally difficult platformers. Lovely. Well, let's hit 'run' on this one and see how quickly we end up face first in a spike trap.

Max & the Magic Marker

Scribble me this.


Source // Nintendo


Remember Crayon Physics? Would you be more interested in it if that kind of gameplay was found in a platformer, instead of a physics puzzler? Would you want to play more of it if you were guiding a kid through a level, dealing with monsters and trying to catch an escaped cartoon drawing?

If you do, it seems Max & the Magic Marker will be right up your street, because that's pretty much what it is. Crayon Physics crossed with a platformer, and you can already imagine the kind of things you'll get up to.

Time Gentlemen, Please!

"I have.... friends. ....people on the outside who want to see me... eat some cake."




When I think 'point and click', I think 'Oh, no, please, anything but that'. Generally, that is. When I think about it in the context of this 1001 list, I'm reminded that I still need to go back to Broken Sword, Grim Fandango, and even Indiana Jones and the Fate of Atlantis. Oh, and a few Monkey Island adventures too.

Even though I know I'm awful at finding the often obscure solutions to the many puzzles in these games, their usually humourous stories and strong characters are worth putting in the time for. You can tell stories differently in point and click games. You can get to explore a character's thoughts and attitudes in ways that other games just don't touch.

But the genre had still fallen behind by the time 2010 rolled around. Wouldn't it be nice to go back in time and enjoy them in their prime? That's not the premise in Time Gentlemen, Please!, but this is certainly a love letter to the genre. One written by two foul-mouthed idiots, but a love letter nonetheless.

23/07/2021

Warhammer 40,000: Dawn of War II

"Do not waste what the Emporer provides!"




Warhammer 40,000: Dawn of War was a phenomenal game for me, seemingly coming out of nowhere to become one of the highlights of this 1001 list. I've started but not finished the Winter Assault DLC, and there are two more after that, full of new armies to base-build and Zerg-rush across the galaxy to purge the enemy, whomever it may be. That's what it's all about in the far future - war.

Following Dawn of War was Company of Heroes, the Second World War retheme, if you will, though it's much more than that. I've played it twice as much as I've played Dawn of War now, some 32 hours, finishing all the DLC and generally loving everything I was doing.

I like it even more than Dawn of War, but now the Emporer is back with Warhammer 40,000: Dawn of War II, which takes a little of Company of Heroes, rethemes it back into the grim darkness of the far future and then reinvents the gameplay almost entirely to focus even more on your squads and even less on your base building... just stop, I can't wait any longer, let me play already.

22/07/2021

PixelJunk Shooter

Is that a warm, welcoming glow, or a hot, dangerous one?


Source // PlayStation


Gravity. Love it or hate it, it's here to stay, and as soon as it could be modelled to any degree of accuracy in a video game, games were built around obeying its laws, including a great many that subtly taught generation after generation how to fly - and crash - spaceships.

Lunar Lander, Exile, Gravity Crash and more I'm sure have crossed this 1001 list as physics-based challenges involving spaceships shooting enemy forces, bombing infrastructure, and rescuing stranded companions, and these games just don't stop coming.

PixelJunk Shooter is the next in line, but the twist in this PlayStation 3 title is that gravity plays as much of a role in-game as fluid dynamics. Are you ready to safely wrap your head around a lava flow?

A Boy and His Blob

How long does this jelly bean fuel you, lil Blob?


Source // PlayStation


A Nintendo might as well be the home of the platformer. Sure, every other console, handheld, and computer under the sun has had platformers, but there's something about those that appear on Nintendo hardware that stands out.

Maybe it's because of Mario standing head and shoulders above the rest. Maybe it's because the generally weaker hardware has pushed developers to work within limitations and direct their creativity and skill towards only two dimensions.

A long time ago, the NES was the home to a small boy and a smaller blob, and two decades later, the Wii provides the platform for the puzzle-platformer A Boy and His Blob to stand out once more.

Grab yourself some jelly beans and put on your thinking caps. You're going to need both.

21/07/2021

Wii Sports Resort

You're really going to need the wrist strap.


Source // Nintendo


I was fairly certain that I hadn't played the original Wii Sports until 2020, some fourteen years after its release, and if that was the case for the entertainment juggernaut that was Wii Sports, what do you think happened with its MotionPlus enhanced sequel, Wii Sports Resort? Did I see the error of my ways and seek to correct my poor judgement as soon as possible?

Hell no. I didn't get around to experiencing the insane overhaul until 2020 when I played a whole bunch of Nintendo Wii titles to get them out of the way before the batteries died and I keeled over from exhaustion.

Most active weekend of the year, that gaming session...

20/07/2021

Cogs

You spin me right round.




Who's ready to feel dumb again? What is this run of games, eh? What chance do I have of getting anywhere into sliding block puzzle Cogs in this state of mind?

Also, what's this LOLspeak option?

NBA 2K10

Someone say something about Tuesday nights?


Source // PlayStation


Basketball. That's a much better sport than golf. Keeps itself out of the countryside, played on a small and impossibly squeaky court under a million light bulbs, and instead of having to purchase an entire set of clubs that you can't tell the difference between, you simply have to be lucky enough to have been born with a few extra feet in height, ensuring that everybody can play some B-ball.

I've played some basketball. Wasn't very good. I've played some basketball video games too and actually played them long before this 1001 list introduced them to us. Again, I wasn't very good. I've never owned a basketball ball game. I've only just played them.

But now I own NBA 2K10, picked up secondhand from the electronics store because for some reason I had completely overlooked its existence on this 1001 list. Whoops.

Tiger Woods PGA Tour 10

Can the Gophers have their holes back?


Source // Giant Bomb


I think I'm right in saying that Tiger Woods PGA Tour 10 is the last golf game on this 1001 list. Wii Sports Resort might have a take on golf, but it has takes on everything, so that doesn't really count. Tiger Woods here is the last chance the sport has of convincing me that it deserves to exist.

Harsh words, perhaps, and probably unwarranted, as skimming over the many golf games the 1001 list has thrown up has lead me to believe that I am, in fact, fine with golf as a game, so long as it is on the more cartoony side of things. Golfing sims can get out of here.

If PGA Tour 10 is aiming for realism, there's a strong chance I'll not like it. Who makes it? EA Sports? Ah. Well, let's just pad out this foregone conclusion a little bit more, shall we?

Mighty Flip Champs

Flipping hell.




The two-dimensional platformer can already provide a puzzling time for players even before you introduce gimmicks like time distortion or, in the case of Mighty Flip Champs!, multiple overlapping stages, accessible through a quick hop into another dimension, but some players want and seek out these brain-melting games.

Still feeling dumb after failing to make swift progress through Professor Layton and the Diabolical Box, I'm about to tackle a 'simple little platform puzzler' that will inevitably begin to sprawl into something more monstrous in no time at all.

How far do I think I'll get? Not very, but I might surprise myself, right?

Professor Layton and the Diabolical Box

"You haven't figured it out yet, have you?"




The Professor and his cockney assistant Luke have returned at last, with a hundred-odd more brainteasers that all come together to tell us the tale of Pandora's box, though it goes by another name here: Professor Layton and the Diabolical Box - except in regions where it does actually go by Pandora's Box. Hooray for localization!

It was localization into English that took two years for this sequel, but you welcome the efforts, otherwise, you'd be solving everything in Japanese, which would add to the difficulty just a little bit...

Let's get onto this case before the clues all dry up then.

19/07/2021

Zeno Clash

Can't we solve our differences at range?




There are many reasons for a list such as the 1001 list to exist. Highlighting technological achievements, for example. Uncovering forgotten and overlooked gems. Introducing players to new and unforgettable experiences, even when they wish they'd rather forget about the weird first-person beat 'em up set in what must be the most unusual setting under the sun that is Zeno Clash.

Sorry, that might spoil what I think of this game ever so slightly...