"Death is fun", says the developer of Spelunky, a freeware Rogue-like platformer where a mysterious cave network constantly shifts beneath your feet, daring you to dive deeper underground in search of treasure, pushing your luck against spike traps, snakes, and many more ways to find yourself lacking any life.
Each time you fail - and you will fail - your entire story is dug out of the Earth, the levels replaced by something just as familiar, just as challenging, but just not the same. Do you have the persistence to learn from your mistakes and make progress into the dark unknown, or are you destined to die in the mines before your adventure really even begins?
I have a hunch on what my answer to that is, but let's find out for sure.









