Your blogging skill has increased.
An open-world first-person action-RPG where you can, if you want, leave items scattered about your house, on tables and shelves, to admire whenever you popped back into town. For some reason, when I first heard about The Elder Scrolls IV: Oblivion, this what was I couldn't quite believe.
I remember asking, on GameFAQs, if I recall, whether you could, actually, have that level of realism or immersion in Oblivion. I, having only played dumb little console games, was amazed. Easily amused, you might say, and I was desperate to get hold of Oblivion for my PlayStation 3.
Cyrodiil is threatened by the Mythic Dawn, a group of up-to-no-goods intent on opening Oblivion gates - portals to Hell, essentially - and welcoming the inhabitants into town. How distracted by sidequests will you be to help the Blades find the Emperor's only surviving son to save the day?